From: | Steve Hargreaves |
Date: | 23 Sep 2001 at 23:15:54 |
Subject: | Re: MUI Image remapping |
Hi there, David
On 23-Sep-01, you said:
DM>> I've tried using both ObtainBestPenA_ and BDGfx.lib, both of which fail
DM>> to correctly remap the palette on 128 col AGA screens.
DM>
DM> How do you mean failed? Are the colours completely wrong? Are they all
DM> the same? Or are they close to what they should be, but just butt ugly?
Some are close (but I know that there are better matches in the palette),
but the result is butt ugly.
DM> I think I sent some code for doing this to the list recently (in the
DM> last 2- 3 months anyway).
I must have missed that.
DM>> Is there anyway to use Newicon.library to grab the image from an icon,
DM>> mapped appropriately, into a blitz shape. or:-
DM>
DM> I think the NIB (NewIcon Blitz) routines do this. From Aminet/dev/basic.
Yep, I've got that, and had a look at it, but I can't figure out how to get
the mapped image to a bitmap without displaying it first.
Regards
Steve
Author of:- GHelp, Blitzdock, Placemouse, WBCycle, Amiga Draughts and
ScalosEject.
We are not abandoning our convictions, our philosophy or traditions, nor do
we urge anyone to abandon theirs.
-- Mikhail Gorbachev
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